Spring arm camera rotation lag not working as intended? [ue5-0]

Hi everyone
question about the spring arm. I set enable camera lag and rotation lag speed to 8 but i dont see any change. If i move my mouse my camera still rotates blazing fast.

another weird issue(and that’s also a problem) is that during my ADS(3rd person) when i am doing my aim offsets and i move the mouse fast, my character spins instantly in the direction, but then the camera lag isnt able to catch up which makes it look super weird. (so for this situation , again, id like my character to rotate slower, alongside the camera that could definetly spin slower too.)

any ideas why this is happening?

these are my ads settings