hi, basically, ALL my google searches are purple because i have spent days going through every and any link that might help me but im stuck and im losing my darn mind lol. I am wondering how to create a blueprint so opposing team players will attack my character(or my team)if they have the ball, but also to have formations , for example defenders will stay back near the net. BASICALLY ai blueprints for a sports game…ANY help would be greatly appreciated ![]()
In short, you need to create AI for an sport game, and the best way to do this is by following these step:
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Check these video out: A new, community-hosted Unreal Engine Wiki - Announcements - Unreal Engine Forums . Especially anything that got to do with AI.
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Apply the things you have learn and put it into place. Because what you want is worth months of programming, testing and litters of programmer’s tear, so i doubt anyone can help you more with a problem of that scale.
Note: get some programmer to help or hire some, because good AI is some of the hardest challenge of programming, and it take a certain amount of experience to even make it barely work.
ok, thank you!!! ![]()
Its Disheartening to see that there is less information about this subject in 2020 than there was in 2015