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Splitting either struct pin on Transform (Modify) Bone and plugging in a float value does not work
Development
Character & Animation
bone-rotation
,
question
,
bone-transform
,
unreal-engine
,
Animation-Blueprint
anonymous_user_280dd372
(anonymous_user_280dd372)
February 9, 2017, 5:15pm
6
Hi ,
I just tested this in 4.14 with no problems. Can I see your setup?
W.
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