Hey everyone,
I’m playing around with Niagara Fluids and have created an explosion effect. However, in splitscreen mode this effect is only visible on one side - but then twice! If player1 is standing away from player2 and then player2 explodes (with my effect), then for the camera of player1 the explosion happens where player2 is but also the explosion is visible where player1 is (and I think this explosion render is what should appear on the camera for player2) ← all of that in one camera/perspective. From the perspective/camera for player2 nothing happens.
In addition to that: If I enable a normal Niagara emitter in the same explosion, this emitter is visible on both cameras, in the correct position (player2) respectively.
It’s so weird and I don’t know if Niagara Fluid emitters are not compatible with splitscreen (in contrast to normale emitters) or if I just haven’t found that one parameter to set for the Fluid emitter to appear correctly in splitscreen mode.
Does anyone have an idea how to resolve that?
Best regards,
Alex