Hello everyone !!
I am currently making a local multiplayer game ( 3 to 5 players )
How can you make a splitscreen game with the number of splits different of the number of player controller ???
I want the screen to be divided in 2 parts only, even if the number of players is 3, 4 or 5 …
For now the only stuff i can do is activate / desactivate the split screen in C++ ( SetDisableSplitscreenOverride )
I wish I can have a blueprint asking me the number of splits for the split screen , please help Thanks