Split viewport into areas of different contents

Hi, in case someone is looking for a solution.
I’ve built a solution that can be used from UMG Only, no c++ required…

You can separate the 3D Viewport from the other UMG widgets…
Here’s is a link to the 3D viewport separation docs:

and here is a link to the plugin on Fab.com:
https://www.fab.com/listings/b8777f94-8b76-4af9-a110-3c6329b31d06

The plugin has other features on top of that. You can read the full feature list here:

And lastly, if you want to see or test the plugin in a packaged / shipped game,
You can download this free to play application. All if not most of its UI is using Enhanced UI.
You can join the Playtest to download beta versions before release date