hello
i imported an fbx with animations. all the animations have been imported into 1 file.
how do i split the file into separate animations?
eg. frames 0-80 is idle, frames 81-160 is walk, etc…
hello
i imported an fbx with animations. all the animations have been imported into 1 file.
how do i split the file into separate animations?
eg. frames 0-80 is idle, frames 81-160 is walk, etc…
wich software are you using for animation?
in max you can bake a range in the file when exporting
or set the range in the max project before exporting like this
When importing the animation into Unreal, change the Import Settings so “Animation Length” is Set Range, and then specify your start and end points of the animation.
In your 3D modeling software, be sure to set the in and out ranges of your animation before exporting to FBX.
Another method would be,
that works.
thank you