Split animation?

hello

i imported an fbx with animations. all the animations have been imported into 1 file.
how do i split the file into separate animations?
eg. frames 0-80 is idle, frames 81-160 is walk, etc…

1 Like

wich software are you using for animation?

in max you can bake a range in the file when exporting

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or set the range in the max project before exporting like this

image

When importing the animation into Unreal, change the Import Settings so “Animation Length” is Set Range, and then specify your start and end points of the animation.

image

In your 3D modeling software, be sure to set the in and out ranges of your animation before exporting to FBX.

Another method would be,

  1. Duplicate the animation twice, renaming them appropriately.
  2. Open the first duplicate and set the red time-position slider to the frame you want to split at
  3. Right-click the slider and choose “Remove frame 0 to frame X” (where X is your split-point)
  4. Open the second duplicate and do the same thing (you don’t need the slider but it helps find the right spot)
  5. Right-click again but this time choose “Remove frame X to frame Y” (where Y is the last frame)
5 Likes

that works.
thank you