Hey guys quick question.
So I’ve been working on my road network and have been trying out the spline tool. I’ve noticed a frame rate drop when I use splines. When I put the same number of sidewalk meshes in that aren’t part of a spline I don’t notice any fps stutter. Are splines more expensive because they deform the mesh? Or am I not doing something right? I say this because I have about 20 buildings which all have interiors and I notice no fps drop. One of which has a face with about 1200 tris. The side walk piece only has 12 tris. Any help or info would be great thanks. Fps needs to be up btw because this is an oculus game.
Any help would be great, thanks a lot!