Splines/Spline Meshes murdering my Framerate

Sadly my spline mesh was already set to static, and my Editor performance still tanks. I get 120fps in game, but when I zoom out and there are a lot of spline meshes in view, my performance drops to 20fps with an RTX 4070ti!
And the mesh I’m using is only 260 tris, so I know it’s not because of the mesh itself. What gives?