Splines + Destruction

Hi all, just a quick question.

I was thinking of using splines for some castle walls (Not sure how to get this to work yet), and I was wondering if it would be possible to use physx destruction on splined meshes.

Any ideas if this is possible?

Thanks in advance all!

I don’t think they can be used with splines, but even if they could it would result in non-uniform scaling which would make the DM have inaccurate collisions because this is not supported.

The better idea would be to place the meshes along the route you would like for the best results.