It does appear to be fixed if you have 4.7.2. I’m not 100% sure because of other issues keeping my prototype from launching, but looking at the spline mesh in editor it seems to have lost the twist.
It does appear to be fixed if you have 4.7.2. I’m not 100% sure because of other issues keeping my prototype from launching, but looking at the spline mesh in editor it seems to have lost the twist.