I tried scavenging the web for a tutorial to see if I could use the landscape spline tool, or how to create my own spline actor, but haven’t been able to find something which talks about multiple meshes when using the spline tool. My aim is to use the spline tool for outer city walls. I basically would like the wall to extend with the control points having towers on them. The only problem is, now I have the two meshes (Wall & Tower), and if I set the tower in the control point, the wall still goes through it. On the other hand, if I try to place a second mesh in the segment itself of the tower, they never attach to one another, with a small amount of spacing between the wall and tower. What I was aiming for was to have the walls seamlessly attach to the tower at the points where I set a control point. Any help would be greatly appreciated.
Thanks a bunch in advance!