Spline point wont appear

I’m trying to create streets for a city I’m creating on Unreal Engine. I have tried multiple times on pressing the function keys to create a spline point but it will not do so . I have watched many tutorials on youtube of people creating splines without issue but I don’t know why it isn’t working for me . When I see youtubers perform the spline start point function a small mountain icon would appear and they can just create their road but for me it doesn’t. I have checked to make sure the land I’m trying to place splines in (roads) is able to be edited and have done everything I could think of to make sure nothing is preventing it from working .

I would appreciate help on figuring out what may be the issue. I wonder if it could be that I have to have a street asset to create a spline for it to work correctly . Anyways, I’m out of ideas and am thinking of emailing UE support if I can’t figure it out here .

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Steps to consider:

  1. Make sure you’re in landscape mode:

304646-land.jpg

  1. Go into spline mode:

  1. CTRL-click on the landscape:

NOTE: If you are very near the landscape you wont see the little mountain, you’ll see:

304649-widget.jpg

If you see that, it just means you’re too close. Zoom out by rolling back the wheel on your mouse :slight_smile:

Update: Following day for NO apparent reason it just started displaying the “mountain” icon and working… Very weird!

"Mine is completely invisible at ANY distance!

No idea why, I can’t see any of it in UE5.2, I have an editable landscape, have a layer reserved for splines (as per a tutorial I watched), with Manage → Splines selected, and (tried both the base layer being selected, and then the spline layer selected to try that also) clicking ctrl +left click places a spline point (which I can’t see) but can undo in history!

Any ideas?

Thanks!"

Take a look at this thread maybe