Hi,
I have a made a spline BP to set pipe segments (Static Mesh) in a row to make a winding long pipe. The color of the static mesh can be changed using a dynamic material and the Set vector parameter value node in the construction script using an array with different color vectors. 0= Green, 1=Blue, 2=Red, etc…
When I run the game and I update the dynamic material of the pipe in runtime it doesn’t make the whole pipe red or any other selected color, but rather gives each individual section of the spline a different color.
Why is this?