I thought I was beyond this stage of blueprint spline mesh problems, but I for the life of me can’t figure out why I’m getting these huge loops in my spline meshes. The tangents are derived from the spline curve and yet they are wildly inaccurate. I’ve rebuilt the mesh in blender a few times now and altering the mesh’s forward axis doesn’t solve the issue.
Any ideas why the spline mesh is acting so funky?