Spline mesh is broken

spline mesh is broken here, using Macbook Pro with i7, 16GB RAM and Intel Iris 1536 MB. I see this for spline mesh demo in content examples:

Any fix for this?

Am I only one meet this problem?.. I’ve searched for no one talking about this…

Maybe your graphics card does not support it. Try creating your own spline to make sure.

bug only occur at Mac OS. I’ve installed a Windows with Bootcamp and Windows version of Unreal works fine there, so I think it’s not matter of graphics card.

Hi ,

Can you post your system specs here? Go to Apple menu > About This Mac, and copy paste everything there including OS version (but leaving out Serial Number). Thanks!

Here it is

36975-screen+shot+2015-04-02+at+1.55.27+pm.png

Hi Kay,

I was able to reproduce this in Content Examples in 4.7.4, but it appears that it is already fixed in our main internal build. fix should be included in a future release, likely 4.8. Thanks for report!