Spline mesh has no collision

Heya.

I just faced this issue as well, with my spawned-in mesh from the BP not being present.

My fix for this scenario was pulling ff the ‘Add Spline Mesh Component’ node that I was using from the ‘Return Value’ variable output, plugging into a node called ‘Set Collision Enabled’, with the ‘New Type’ being ‘Collision Enabled (Query and Physics)’.

Image attached for reference.

I hope this helps someone else out :slight_smile: