Hey all, I’m using a Spline Mesh Blueprint to generate some train tracks. It works for smaller segments, but starts generating additional geometry as it gets bigger. For example, here’s a small one:
At a certain part it starts freaking out:
And then it gets really weird:
Any idea why it’s doing this? I’m basing my Blueprint off this tutorial: https://www.youtube.com/watch?v=eKIiWa19EMI
EDIT: After doing some experimenting, with just a beginning and end point it seems the issue pops up when the length of the spline is > 2x the length of the object being instantiated. If I add a third point, the issue appears when it’s 3x the length of the object, with a fourth it becomes 4x etc. Still not really sure what’s going on, but making some progress…