Spline mesh component, no collision at runtime, loaded from menu

I have created a spline track for a ball game, very cool, when I play in the editor the collision on the track works fine, also if I start on the level with the spline track it works, however, when I load a level with the spline track from a menu. The collisions on the spline mesh components do not work. i.e. I fall straight through. Any ideas as I have spent many hours on this one.

Thanks,
Darren Winfield

Is the menu and the level using the same Default Pawn Class in the Game Mode?

I had problems getting this to work. I ended up just making a temporary widget Main Menu in the level. Not sure how to fix it though.

Seems related to [4.8P1] my collisions no longer work for a spline mesh component - Programming & Scripting - Unreal Engine Forums

You might want to add your voice there and check if that solution applies to your issue.

I’m having the same problem right now in 4.10.

I worked this with a little bit of Math.
I’ll make a video showing my solution and I’ll post it once I’m done.

Thanks,
Darren Winfield

I have added my answer to my youtube channel

If it helps can you let me know.

Thanks,
Darren Winfield