Spline Mesh Actor

When I create a Spline from here I can’t add more points with Alt+Move the point.
Why?

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Thank you, Senpai!

It’s not a spline that you’re creating.

It’s an actor with an inherited Spline Mesh Component. This actor does not have an editable spline you’re thinking about.

In order to edit spline points, you need a Spline Component. You can then take a Spline Mesh Component and stretch it between each point of a Spline Component (which can have many points).

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