Hello, I’ve been using splines for my project and it was working fine until it started doing what is shown in the image. It creates a spline segment on a different location than where it should be. Location is always the same so I’m thinking that I accidentally added some wrong numbers somewhere.
That’s the problem, I don’t know where to look, since it’s the built in spline tool.
It works fine on a new map, but not here
accidentally added some wrong numbers
somewhere
You want folks to guess or you’re going to show the script? At a glance it looks as if you mixed up local vs world but who knows.
We know waaay less than you. How about the piece of code that adds the Spline Mesh Component? The bit where you set up tangents and location for the the SMC.
Deleting and creating a new landscape solved it. Not ideal, but better than nothing. Thanks for trying to help!