Hi, I am busy creating roads via blueprint setup and I would like to know if there is limiter that can be setup for example when I duplicate my roads I want them to stop at the length of the default model that is being used, so when I pull on the spline point it shouldn’t exceed the limit of the model size, otherwise my roads become stretched out and the textures end up looking bad I want the splines points to be equally divided. , I hope this makes sense and thanks for the help here is also a picture of my blue print setup.
Hey there,
is this still open? Weird. Well i am trying the exact same thing now and i can’t find a proper way. If there is someone out there with a solution i would be grateful!