Hi,
Unreal Editor Crashes when AddPoints() blueprint is used.
This bug is easy to reproduce :
- Create an actor blueprint
- In his Construction Script put these nodes : AddSplineComponent - ClearSplinePoints
- In BeginPlay : make a couple of spline points with MakeSplinePOint node, add these elements to an array (type SplinePoint) ,then use AddPoints node
- drag this actor blueprint in the scene
- click “play” and the editor crashes
Thanks