I’m looking for some explainations / a tutorial to be able to construct a building system in game with spline, exactly like in this video :
Does anyone know where I can find some information to do that ? I know already how to construct spline in the editor, but I don’t see how to make my character able to build it in game.
Any help would be appreciated, thank
I could pay for a detailed tuto if anyone is interessted.
Have a great day guys
Edit : I managed to spawn my spline in game, but can’t find how to add a spline point to my spline.
Should I cast something to my BP_spline and then use “add spline point” in the spline BP ? I don’t know how to transfert a position for the next point to the BP_spline
Yeah i’ve progressed a lot by myself.
This is still a bit weird, but it’s working ! I can even spawn several spline, select only one, and add new point to this one
Thank you for this ressource MostHost_LA, that’s interesting.
In my situation I can’t actually use this, because I couldn’t remove a portion later with this system.
Here is where I am at with my system ( just did a simple wall for now) :
as with 99.9% of the times…
You probably want to create a dynamic material instance and set the dynamic material instance onto it.
Spline components work off the same base object, so that’s probably why it’s not working in what I assume is “mid loop”.
You can try the same operation before you add in the instance - it may make a difference.