Hi,
I was wondering if there was a way to place objects along a spline like the ‘path deform’ modifier in 3ds max… if there is please let me know
Thank you…
Hi,
I was wondering if there was a way to place objects along a spline like the ‘path deform’ modifier in 3ds max… if there is please let me know
Thank you…
Currently Splines work with Landscapes,
and SplineMesh is coming soon
#SplineMeshComponent.h
You can examine SplineMeshComponent.h for more information
Rama
Thanks for the quick reply but i was wondering if its possible i know roads can be done using the spline actor i was wondering if i could place the barricades for the road using the same…
oops… sorry… thanks for the reply will do that…
I answered that question,
it is coming, in the form of SplineMeshComponent, when that is ready.
Read through the source header files, find SplineMeshComponent.h
that is what you are asking about.
#
Rama