Spline actor question...?

I was wondering if there was a way to place objects along a spline like the ‘path deform’ modifier in 3ds max… if there is please let me know :slight_smile:

Thank you…

Currently Splines work with Landscapes,

and SplineMesh is coming soon :slight_smile:


You can examine SplineMeshComponent.h for more information :slight_smile:


Thanks for the quick reply but i was wondering if its possible i know roads can be done using the spline actor i was wondering if i could place the barricades for the road using the same…

oops… sorry… :slight_smile: thanks for the reply will do that…

I answered that question,

it is coming, in the form of SplineMeshComponent, when that is ready.

Read through the source header files, find SplineMeshComponent.h

that is what you are asking about.