Hi,
I was wondering if there was a way to place objects along a spline like the ‘path deform’ modifier in 3ds max… if there is please let me know
Thank you…
Hi,
I was wondering if there was a way to place objects along a spline like the ‘path deform’ modifier in 3ds max… if there is please let me know
Thank you…
Currently Splines work with Landscapes,
and SplineMesh is coming soon
#SplineMeshComponent.h
You can examine SplineMeshComponent.h for more information
Rama
Thanks for the quick reply but i was wondering if its possible i know roads can be done using the spline actor i was wondering if i could place the barricades for the road using the same…
I answered that question,
it is coming, in the form of SplineMeshComponent, when that is ready.
Read through the source header files, find SplineMeshComponent.h
that is what you are asking about.
oops… sorry… thanks for the reply will do that…
#
Rama