When I using streaming level or world partition,I found try load spline actors in world will take a long time. Like this
Display LogStreaming UWorld::AddToWorld: updating components for /Memory/UEDPIE_0_Buidlings_L0_X-6_Y5_DL16E38A11 took (less than) 145.01 ms
Display LogStreaming UWorld::AddToWorld: updating components for /Memory/UEDPIE_0_Buidlings_L0_X-6_Y5_DL16E38A11 took (less than) 72.00 ms
Display LogStreaming UWorld::AddToWorld: updating components for /Memory/UEDPIE_0_Buidlings_L0_X-6_Y5_DL16E38A11 took (less than) 263.83 ms
Display LogStreaming UWorld::AddToWorld: updating components for /Memory/UEDPIE_0_Buidlings_L0_X-6_Y5_DL16E38A11 took (less than) 78.10 ms
Display LogStreaming UWorld::AddToWorld: updating components for /Memory/UEDPIE_0_Buidlings_L0_X-6_Y5_DL16E38A11 took (less than) 35.64 ms
Is there a way to fix this? There are many spline actors in the world due to the project
forgive my bad english