Spine Point Data Miss When Move the Spline Actor

I write into the Spline Points Data by blueprint Reading the csv data, but when i move the actor, the spline points data missing!!!
However, if i move the spline points before reading and writting data, when i write data and move , the spline points data not miss.
Help me PLZ! How can i do to deal with it? Mark package dirty? or other function?

I realise I’m resurrecting a very old topic, but I just spent a day trying to figure out this same issue.

The solution to this problem is by checking “Override Construction Script” in the component’s properties in its BP. This will prevent the points list from being obliterated when you update the transform for the owning actor.

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