Hello!
I’m trying to create an user interface where I have a pair of a slider and a spinbox in order to change an actors position. I have used the value bind in order to bind the actors position to both the slider and spinbox.
From my widget blueprint, I want to be able to adjust either the spinbox or slider, and the other one will also update. This logic works fine for the spinbox, as I’m able to drag the value, and the actor moves while the slider updates. However, doing exactly the same for the slider does not work, I’m not able to drag the slider. It will only move whenever the spinbox updates.
I’m wondering why the slider and spinbox behave so differently, and if there is any solution to my issues.
Thanks in advance!