hello i would like the character to turn when a key is pressed but when i do the blueprint and i launch it the player start a doing a 360 without pressing the key can you help me thanks
Don’t use Tick. Use MoveComponentTo.
THANK YOU BUT I AM NOVICE COULD TELL ME HOW TO DO THANKS
What exactly you’re trying to do? You want to turn the character but:
- how many degrees?
- rotation speed?
- is it a character, a pawn, an actor?
- after turning, what then?
- …
i would like to do a bandicoot crash spinner style
Change the timeline curve.
thank you can we vary the speed
Thank you