Hello devs, Recently in my project there is a huge frame drop occasionally, I tried to profile with Unreal Insight and the the offender was caused by the function SkeletalMeshComponent::CompleteParallelAnimationEvaluation.
What should I do to trace back what Animations are the offender for this lag? Thanks
Hi @MischaEisenstein, you can try to add this command when profiling with Unreal Insights, then you’ll get a detailed timeline track
@Majj_1089 Thank you very much, I was able to find the problematic code path with the detailed function stack call in Unreal Insights.
Cheers
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