your Trace channel CAMERA is working…your Trace channel visibility is not because
the colliders are not visible…trace channel is not debug stuff…is what trace channel
will evaluate. Its like a collision layer.
Draw debug duration is the debug part. Draw debug will not affect collider
to work or not…will just show it.
The important one is the trace channel.
AHhh I see, thanks for the help! That helped a lot! Silly mistake on my part.