Sphere trace onlt works when I debug it

your Trace channel CAMERA is working…your Trace channel visibility is not because
the colliders are not visible…trace channel is not debug stuff…is what trace channel
will evaluate. Its like a collision layer.

Draw debug duration is the debug part. Draw debug will not affect collider
to work or not…will just show it.

The important one is the trace channel.

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AHhh I see, thanks for the help! That helped a lot! Silly mistake on my part.

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