Hey guys! I have just finished making a short movie using the fantastic UE4 as a master-degree project. Its a short sequence were I did everything except music and characters. (Some of the textures/sfx are also from the engine itself)
The whole point was to try and make a movie inside a game engine with the focus on realtime rendering as supposed to the traditional “Render from 3D software then through Nuke, After Effects” etc. I am really pleased with the end product despite just working on it for a short amount of time with this story as a context and a vehicle to drive the process forward. The engine is amazing though not really build for movie-making as of yet. It was however a really interesting process and something that I will continue practicing developing and harnessing as I really thing its the way to make CG movies for future filmmakers.
From the short story: “Book Of The First”, this sequence shows what happens when local street kids steal an ancient book from an apathetic girl who stumbles into their turf. Regrouping in their hideout after being attacked by “something”, they hear an inhuman scream outside their window.
“Spellborn” is about a world hidden within our own, slowly being revealed by strange occurrences. It is meant as a transmedia product that can be incorporate animation, liveaction, games, poems or short stories etc
This particular short story takes place in 2019 Los Angeles, but other stories will incorporate different geographical locations throughout time and dimensions.
**First version: **
Have a little making of thread here:
I am still not 100% happy with it so having a big debate with myself regarding doing something more to this or picking a new project.
What do you think?