Spellar Performance - Unreal Challenge - DYLO's Submission

:star2: Spellar Performance Spell :star2:

Edits are updating my sources & adding thoughts at end

Student Submission: Yes!
Credits to sourced content:

Screenshot of project in editor:

Optional

  • Did you use Houdini? - No
  • Engine version - 5.0

:thought_balloon: Notes & Thoughts :thought_balloon:

Hi everyone! Thanks for taking the time to checkout my take on the challenge! Upon hearing the theme, my mind instantly jumped to the idea of a spell being cast upon instruments to put on a performance, accompanied by celestial-like VFX. I’ll share my thoughts on how I went about making the particles below!

First, I know I wanted the touching point between the bow & instruments to have a strong glow, so I made the bright center portion with a vortex spinning around it to mimic rings around planets. I also wanted trails on the bows, so I added other particles in the shape of the bows.

I also wanted aura’s under the instruments and Gideon to focus the viewer on them. I also added floating particles that appeared once the spell was cast, and a second set of white particles to mimic stars once the spell got intensified.

To add to the emphasis, I added a ring around Gideon which consists of 2 elements. One particle taking on the shape of the ring around the chests from Epic’s “Content Examples” network replication level, and another that had a vortex & velocity added to it. That way I had a solid ring & particles.

Sadly, I misread the deadline and thought submissions were able to be submitted until 3/7/2023, so I had to finish everything last night and didn’t get to add as many details & polish as I’d like.

Touching more on that, in the beginning of the video, you can see that it’s daytime, and what I also added was that when the spell was cast, it turns dark to show the night sky. I wanted to incorporate planets & stars coming through the ceiling, kind of like how it happens in the Harry Potter movies, but I will have to do that next time.

Overall, I’m still really happy with how it came out and that I participated in this. It allowed me to utilize all my skills that I’ve gained since I started working with Unreal. I made the soundtrack as well! It was going to have more elements but I didn’t have the time to go that in-depth.

If I think of more things that came to mind when I made this, I’ll update this post! Thanks again for checking this out! :smiley:

3 Likes

I love this concept. Super fun. I really enjoyed the system with some trial that appeared to be controlling the bows. Nice work!

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Thanks so much for the kind words! :slight_smile:

When I read the theme, I had this idea pop into my head immediately. I’m just a little bummed that I misread the submission deadline! I thought it ended on March 7th, not the 2nd, so I was up till 4am last night adding all the final touches. Even then, I didn’t get to add much more details that I wanted to :sob:

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This is super dope! I love the concept

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Thanks so much! I appreciate the kind words! :slight_smile:

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The audio/ music work well with the FX and Camera shots!

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Thank you so much! :slight_smile: I know FX was the focal point of the challenge but I was so pumped to work on a full cinematic piece

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Hi there @DYLO_Gaming,

Hope you’re well!

What an amazing video! I guess this makes you a real magical bard.
The power ramping up as the music goes on is such a nice touch. Then the golden particle explosion makes for such a fantastical effect.

Thanks for sharing and good luck in the challenge! :slight_smile:

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I watch your nice challenge, wow, I really like the concept of your work.
The music and effects work in harmony and soothe my soul.
The effects did a good job of expressing the abstract image of magical powers playing instruments.

One vote :laughing:

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Really like your concept and execution! Well done, you got my vote :slight_smile:

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Thanks so much for the support! :slight_smile:

I wish I had read the deadline more closely though, I would have incorporated more instruments :smile:

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Thank you so much :slight_smile:

That is exactly the vibe I was aiming for! It was my first attempt at making a full-fledged sequence and tried to incorporate as much detail as I could get by the time it was due :slight_smile:

Thank you so much, I really appreciate the support! :slight_smile:

It was my first serious attempt with the sequencer so I hope it is able to compete with other peoples’ videos!

This is so sick, man!
You did great, you should be proud of yourself!

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I really appreciate the kind words, thank you!! :grin::pray:t2:

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