I am weighing in the options between SpeedTree and ZBrush and would appreciate any feedback from the community.
I know that I can probably sculpt some realistic trees in Zbrush, and then probably finish them up in substance painter. However SpeedTree looks like a pretty good option for building trees. On top of that, Speedtree supposedly will provide an animation for each individual leaf, providing the potential for creating a more realistic environment. I honestly don’t quite know how I could do that efficiently with any other software package. Any recommendations?
Also, a SpeedTree license will likely cost around 900 dollars whereas I already own a ZBrush license. I might consider buying SpeedTree if it is worth saving me the time. What do you guys think I should do?