I have a project and around the house I need the full tree to render out with no LOD. But I don’t see FBX, OBJ export options with the UE4 version of SpeedTree. I disabled LOD when I saved the tree model. But when I try to import the file to UE4 it still asks for LODs and then crashes UE4. The only way I can get it to import is if I save it with LOD enabled.
With LODs, when not that far from the tree, it starts to fade to the next LOD way to soon. I need to see the full tree from several 100 ft away or it looks like pooh. I just really want a static mesh of the speedtree model I made up next to the house but I can’t figure out how to do it.
EDIT: I tried export just 1 LOD. The trunks stay but for some reason my leaves fade as I move further away.