I’m having a similar issue… - YouTube
Is there a mathematics equation for translating the Screen Size to Unreal units? Or maybe there’s some documentation on how to calculate the proper screen size values?
Its a little confusing that you can’t just enter a distance value for when you want each LOD to start. With the default values that you get when importing a speedtree model, the LODs transition way too close and it looks awful.
P.S. The topic linked above doesn’t exist anymore.