Hi, I am trying to get my custom mesh to work with the Dynamic wind plugins, following this tutorial: https://www.youtube.com/watch?v=67-W5lCSD_0
I was able to get the tree moving in the wind using PCG; however, it looks like the skeleton is not working properly.
You can see in this video that bigger trees are my custom trees, and smaller trees are from the PVE example; smaller trees behave a lot more naturally and react more to the wind.
Bigger trees also have rogue branches that behave strangely
Reading through the documentation on the plugin, it mentioned: ”It also includes a Universal Scene Description (USD) schema that you can apply to a Skeleton to provide this data, along with an example Python script to create a JSON file from the USD.”
Does anyone know where this example Python script is? I would like to try this method of generating a JSON file from the USD.
Furthermore, can anyone provide some insight on how to get speedtree work with Dynamic wind plugins? Thanks!