When i double click the .exe file of my packaged project the game start with a delay of 3 minutes (no feedback, only a task of unreal in the list of the task manager but no icon in the task bar).
My project have a structure of a Persistent level with many sublevels. I try packaging the game without compression of .pak files, but the issue still remain. There is a way to speed-up the start or to move the loading of this maps after that the game started?