Speed not same Pc vs Android


Sorry to my English ?

When i test my app, the AddActorLocal Offset who is plug on event tick, move the actor with not the same speed on Pc and Android.

But, i launch the actor with a “delay” and the delay it s good on pc and Android. So the actor who is spawn multi time with a delay, on my pc that’s good but on android actors are too close together when they move

My pc have 110 fps and Android 60 fps when the app run.

Why they did that ?


Event tick runs every frame. So if you have higher FPS, tick will fire more frequent. For something like what you want, use either a timer or a timeline.

you can also multiply your move distance by delta time

Ok thanks all for the reply.

I had try that’s and that s good now :slight_smile: