Speed bogging down for timelines in packaged project/standalone

Not sure if this is the right section for the topic I looked and it seemed to be the closest to it.

I’m currently making a fairly basic card game with some animations for the cards. The cards use timelines and Interpolate to the given spot and look great when previewed from the new editor window but sluggish in standalone and the packaged project. I checked my CPU and ram neither were peaking. The level is also isn’t too huge. Any suggestions or ideas how I could possible improve the problem?