I have crash error when i exit project
Fatal error: [File:D:\Build++UE4+Release-4.15+Compile\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 160]
Ran out of memory allocating 42949672940 bytes with alignment 0
KERNELBASE
UE4Editor_Core
UE4Editor_Core
UE4Editor_Core
UE4Editor_Core
UE4Editor_Core
UE4Editor_SpeechRecognition!TArray<TScriptDelegate<FWeakObjectPtr>,FDefaultAllocator>::ResizeForCopy() [d:\unreal engine\epic games\ue_4.15\engine\source\runtime\core\public\containers\array.h:2281]
UE4Editor_SpeechRecognition!TMulticastScriptDelegate<FWeakObjectPtr>::TMulticastScriptDelegate<FWeakObjectPtr>()
UE4Editor_SpeechRecognition!ASpeechRecognitionActor::StartedSpeaking_method() [d:\My_Project\plugins\speechrecognition\source\speechrecognition\private\speechrecognitionactor.cpp:122]
UE4Editor_SpeechRecognition!FSpeechRecognitionWorker::Run() [d:\My_Project\plugins\speechrecognition\source\speechrecognition\private\speechrecognitionworker.cpp:488]
UE4Editor_Core
UE4Editor_Core
kernel32
ntdll
But if i not INIT Speech, exit without error.