I have 3D speech bubbles spawning near my NPC’s head whenever they speak. I want to add dynamic text in this bubble. How can I do this? I cannot seem to find the corresponding feature in UE.
Also, I have to add that this bubble can be thrown around (this is therefore a blueprint). I would to use a single blueprint to achieve this.
(Other question : I would need to scale my bubble according to the next in it. Any idea how to do that as well?)