Specualr power Material setup

Hi all,

I’m currently working on a old UDK material setup I have, but it uses a Specular power slot.
The problem is that I have already my Specular connected, but I also want to controle specualr
power of my hard/soft surface spec power. Is there way to combine these too? I have
read that lights controle specpower. How can I get some more controle in my material instance to set this up?

Thanks
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