ostinelli
(ostinelli)
1
All, I’d like to have a player spectate from another team member when they die. I’ve set up a simple camera blend like so:
However, the spectating camera is rotated somehow:
In an attempt to fix rotation, if I turn on replication for the camera then it glitches considerably:
…any ideas?
Thank you,
r.
kalakus
(kalakus)
2
I’m not sure about this, but have you tryed to target with blend the player camera and not the pawn?
ostinelli
(ostinelli)
3
The camera is not a valid component you can blend to with that node. Are you suggesting another node?
ostinelli
(ostinelli)
4
No-one else with ideas? Thank you…