Hi, I am wanting to make a multiplayer First Person horror game (in Blurpints). I am wanting the players to be able to spectate their friends when they die. To a Third Person view. I tried Following along with this tutorial By: Matt Aspland
However, since you use the “Set View Target with Blend” node, it always just goes to the active or preferred camera. Any Ideas?
I did realize sometimes that the camera would go to the Spectator Class when I set the camera to “not active.” I tried messing around with that by pulling off the player controller and doing “Get Spectator Pawn” but I could not seem to get it to work (I am fine with whichever way I have to do it.) Thanks in advance! I will keep looking for an answer in the meantime.
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