Hi,
I have two unreal project and they totally independent from each other,
first project is builded for windows (EXE) and second one for IOS/Android.
and What im Trying is i have some player data in first project and i want to send as string to different project but the real tough part is both are not connected with LAN or same internet connection they are independent with device, need to store data somewhere on server and then in other project can able to retrieve data.
Basically im not too familiar with servers but figured some thing as follows :
i have search a lot and got some method to done the job
Database MySQL (one project will send data to server and second one will received it) and again same for second to first.
I would go the route of mysql if direct contact is not possible. You could even put it behind an API to not contact the database directly.
You could then just contact it via a http request with formatted json
If you go the route of direct access to mysql then there is a pluigin that can connect on the marketplace. It was in one of the free monthly packs a while back.
“MySQL Integration”
If you aren’t totally set on using MySQL you could try the Game Jolt API. I am not an expert myself, but I have used Game Jolts API and found it easy to use.
A user on Game Jolt has created a plugin for Unreal but I am not sure if it works on mobile. If it doesn’t you could look at something like VaRest to make the API calls.
This solution isn’t perfect for data that needs to be transferred instantly. But if only checking for new data every ~30 seconds or so is fine then this could work for you.