Spazio Silvestre - Meta Museum: VR Exhibition & Gallery | Baked

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Free Spatial VR Tour

Formats:

fbx (optimized for game-ready, fast real-time rendering)

gltf (ready for metaverse platforms like Spatial)

Project description:

This project is developed in Blender.

This modern art gallery is designed as an immersive space capable of showcasing 20 to 30 artworks. It includes pedestals for displaying sculptures, offering versatility for various types of exhibits. The gallery features both large and small well-lit rooms, combining functionality with a deeply immersive experience. The space’s color management is handled using Blender's AgX, ensuring a more realistic and visually accurate experience by enhancing the fidelity of colors and lighting throughout the environment.

The exported files are available in two versions: one with placeholder paintings and one without. The placeholder artworks are created using creative coding techniques, generating random gradient shades for a visually appealing preview.

Rendering techniques such as light baking are employed to pre-apply light and shadow effects directly onto the textures. This approach enhances realism while optimizing file size, ensuring a high-quality yet efficient 3D model.

Designer:

Luigi Maria di Silvestre