Hello again @LyssaSugarNya !
I’ve been tinkering with this feature and there are several things that could be causing your issue.
As you already said, there seems your code is ok. The problem is not there. You can know that with your “Spawned Prop” text being triggered.
The problem here, probably, is that your mesh is spawning in a place different of your desired spawn coordinates or underground.
You are using “Z := -400”, which leads the prop to spawn underground. Try using positive numbers there and check if you can find your mesh.
Another thing that could be making your mesh spawn anywhere else is to have its 0,0,0 in a weird place. As you can see in the following example, I’m trying to spawn my mesh on my Island’s 0,0,0 but it spawns with a little offset:
As you can see, my mesh doesn’t spawn at my Island’s 0,0,0 but higher in Z and with weird offset in X and Y.
The last thing that could be happning is related to your mesh’s 0,0,0 as well, and it is the rotation. If the 0,0,0 is set wrong in your mesh, the rotator will rotate it weirdly!
So, in summary, check if your mesh’s 0,0,0 point is set properly and test spawning it in your Island’s 0,0,0 (you can add a positive offset in Z to avoid sawning it underground) to see if it spawns!
Hope this helps you! Let me know if you need more help!