Hey, I found this code in documentation and tried it myself but not only SpawnProp runs, SetMesh Prints too. Yet, nothing is in the specified location… Is this a bug or am I doing something wrong? I’m new to learning verse.
I tried to deleting the SetMesh lines and just decided to check if prop spawns at least (an default prop will spawn I believe?). But even the default prop didn’t spawn.
I’m pretty sure I replicated the steps in documentation properly and assigned the mesh I imported to .SetMesh just fine. I have no clue what’s going on but when I tried SpawnParticleSystem, that didn’t work too.
Hello @LyssaSugarNya how are you?
In order to understand what is wrong there, could you share the code you are using?
It would be usefull if you share the link to the documentation you found, so I can be sure we are using the same material as reference!
I’ll be waiting for the details to help you!
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Hello @BRGJuanCruzMK, I’m doing great.
Here is the link for the documentation code I tried replicating: Exposing Assets with Asset Reflection to Verse in Unreal Editor for Fortnite | Fortnite Documentation | Epic Developer Community
In there, I found out how to expose your mesh to your verse code and spawn them. Which included using SpawnProp and .SetMesh that doesn’t seem to work. Same problem for (SpawnParticleSystem).
Here is a screen shot of my code:
I tried deleting the SetMesh code and just checked if “SpawnProp” would just spawn an default prop, but even the default prop wasn’t spawning. I asked the AI developer assistant, and it couldn’t find the problem with the code itself.
Thank you for your time!