spawnpoint shenanagans

sorry in advance, this may be a long one…

I’m prototyping a game project in which I need the player able to respawn the location of which is set to an in game object.

it breaks down like this…

player dies → a UI widget appears, and on button press, the player respawns at a point provided by the location of a marker.

as said player passes through checkpoints, said marker moves, because I have bad luck with spawning things.

however… when i moved my marker, the respawn broke entirely, now respawing the player at what I presume to be 0,0,0 (or under my map)

from what I can tell, the problem is the location of the marker not being passed to the game mode for spawning locations.

anyone got any advice?

where is it providing it? say for example on player overlap?

Are you moving a player start actor around the level whenever a player touches a checkpoiint, or just selecting a new one?