What about limitations of SpawnParticleSystem() function :
Do we have a spawn limit like with the SpawnProp?
A loop effect does not disappear automatically?
Once effect with “kill at the end” and “Once time” automaticly disappear?
Thanks
What about limitations of SpawnParticleSystem() function :
Do we have a spawn limit like with the SpawnProp?
A loop effect does not disappear automatically?
Once effect with “kill at the end” and “Once time” automaticly disappear?
Thanks